

Besides this, OMD3 features a decent amount of unique enemies, all easily distinguishable. The game features pretty good 3D graphics with a plastic-like touch added thanks to the glossiness of the models. Even with this, the story of the game remains little more than a setting for the gameplay, generally relying on knowledge of the previous games’ story to flesh it out. Soon enough, the source of these rifts is discovered to be the elf Vorwick, once a member of the order, corrupted and seeking vengeance by unleashing the orcs on his ex-comrades.Īlongside the main campaign, the game also features a secondary one consisting of five levels explaining the events leading up to Max’s disappearance. The plot follows two Rift Mage apprentices, Egan and Kelsey, studying under the powerful Sorceress, both the villain and protagonist of the previous two games.Īfter the disappearance of the Order of Rifts’ hero Maximillian, the couple is tasked by the Sorceress with protecting the Order’s strongholds from the onslaughts of orcs surging from mysterious red rifts. While OMD3 has a story, it is rather shallow, told in its entirety through a few seconds of dialogue at the start of each level and a handful of cutscenes. Nine years later, the latest entry to the series, Orcs Must Die! 3 has been released, but what does it bring to the table after such a long wait? After garnering quite a success and positive attention, a sequel soon appeared the following year. The Blunderbuss is good enough to be your sole armament, allowing you to bring a larger assortment of traps and trinkets instead of other weapons.Back in 2011 the original Orcs Must Die! was released as an action-tower defense hybrid game. This allows you to hold big guys in place so you can dome them with ease. However, with a unique upgrade, it also freezes a small area. In addition to having reliable and huge damage, what makes this weapon truly busted is its secondary shot, which normally is a grenade that normally does decent AoE damage. For anything tougher, aim for the head, since every single pellet will get the headshot bonus for massive damage to chunk down even the beefiest enemies.


This shotgun/grenade launcher hybrid fires a tight spread of four pellets, allowing you to splatter anything lighter than a Heavy Orc at point-blank range with a body shot. Though it has a slow firing rate, this gun makes up for it in the sheer amount of damage it does at no resource cost. Kelsey’s starting weapon and the best one in the game, the Blunderbuss is a beast. Working hard in a video game is fun, but risking carpal tunnel isn’t. There are hordes and hordes of enemies in this game, which means you’ll be spending a lot of time each wave just mashing the trigger. Unfortunately, in the long haul, this weapon is just not worth it, since it’s not like you’re using the FN FAL in Call of Duty, only needing to mash the trigger in firefights until your target is dead. Its myriad of abilities gives the weapon flexibility, with its semi-automatic fire standing out as it gives you a high firing rate. It can fire bolts as fast as you can press the attack button, you can hold down the fire button to charge an AoE attack, or you can use the alternate fire to enchant an enemy, making it attack other enemies and susceptible to arcane damage. With its high rate of fire, high accuracy, and strong secondary utility, the Scepter of Domination is a strong weapon and a contender for one of the best and most reliable in the game.
